>>7854 (OP)
gay that this was moved
p cool request
gonna review this source
https://github.com/FOnline-2258/FOnline-2258
- its a mess, also just a full single commit dump, but hey who of us havent seen that before
- dont like using std
- encapsulation seems decent, but lots of horrible levels of nesting, way too complex code
coder needs to use a code smell + code complexity + nesting linter. IMO in C++ theres no reason to go over 4+ levels of nesting, just break it out to an inline or smth? there can be exceptions sure but
/Source/3dAnimation.cpp
is horrible
-math can probably be optimized. i see no simd and really dont trust the optimizer to add vectorization in a lot of places here, not sure how much it really matters tho